Business+Model

Home =Business Model=

Starting with the one page business model canvas we can start with our ideas for getting the space open and keeping it open.

An example Business Plan is [|here.]

The Business Model Canvas covers: >> Families That Can Pay For Membership/Classes >> Families That Cannot Afford Membership/Classes >> Homeschoolers >> Individual Hobbyist Makers >> Manufacturer Incubator >> Freelancers >> >> Physical interactions >>> Public Workshops >>> Supervised Free work time >>> Private Events >> Virtual Interactions >>> Videos >>> Workshops >>> >> Physical Location >> Virtual Workshops on the web >> Pop-up workshops, a mobile unit that can be brought to different communities >> >> To create a safe environment for families, teens, and adults to explore the creation process and making >> To give access to complex and cutting edge tools that would be too expensive to own on an individual basis >> To create a multigenerational community that shares knowledge and learning >> To give kids the feeling of being capable - to take initiative, make mistakes/fail, keep trying, and succeed >> >> **High-Danger Making (Anything where someone under 13 would need close supervision)** >>> Soldering >>> Woodworking >>> Welding >>> Cooking >>> 3-D Printing >>> Electronics >>> Arduino >>> Motors >>> Laser Cutting >>> Biological Hacking >>> Cooking >> **Low-Danger Making (Requires less supervision)** >>> Programming >>> Web Design >>> App Development >>> Robotics >>> Wearable Electronics >>> Filmmaking >>> Pottery >>> Knitting/Crocheting >>> Sewing >>> Weaving >>> Entrepreneurship >>> Puzzlemaking >>> Sculpting >>> Gardening >>> Painting >>> Research >>> Screenprinting >>> >> [|SpaceFed for 501(c)(3) Status] >> CrashspaceLA and other hackerspaces >> California Science Center >> Schools >> Boys and Girls Clubs, Boy & Girl Scouts >> Afterschool programs >> Universities >> National Makerspace movement >> Community Leaders (in chosen neighborhood) >> Educational researchers >> >> **Rent & Utilities** >> **Insurance** >> **Legal** >> **Instructors** >> **Administration** >> **Equipment** >> **Expendables** >> **Marketing** >> **Dedicated Staff** >> >> Machine Tools & Equipment >> Safe, clean environment >> Good Location >> Great Website >> Well executed volunteer/evangelism process (getting people involved and engaged so we aren't relying on the same small group to do everything) >> Board of Directors >> >> >> **Memberships** >> (These Niche Memberships at Machine Project are hilarious: [|http://machineproject.com/ye-olden-join-page/niche-memberships]) >>> Family Level >>> Teens >>> Adults >>> Corporate >> **Classes & Workshops & Talks** >>> Just for Kids >>> For Families >>> For Parents >>> For Adults >>> For Educators >> **Events** >>> Birthday Parties >> **Crowdfunding (e.g. Kickstarter to buy equipment)** >>>  @http://mashable.com/2012/04/23/tips-crowdfunding-investor-portal/ >>> @http://crowdfundingguides.com/ >>> @http://agency20.com/crowdfunding-kickstarter-strategy-advice-empoweryourcrowd-by-co23464-a2pt0/ >> **Subscription Donations (e.g. people support with $15/month i.e. Radio Stations)** >> **Kind Hearted Donations** >> **Sponsorships** >> **Grants** >> **Co-Working** >> **Babysitting/Childcare for Very Young Makers (not sure if this should be revenue or just break-even on cost)** >> **Online Advertising on Webshow** >> This will be very low unless we personally can sell an integration, i.e., brought to you by message. For it to break even at all ($2000/month) we would need 50-100k views per episode with multiple episodes each month. >> **Other 'Businesses' in the Space** >>> Gallery >>> Selling our creations/projects >>> Selling/renting maker equipment, diy kits to take home, etc >>> Cafe (Food & Drink)
 * Customer Segments
 * Customer Relationships
 * Distribution Channels
 * Value Proposition (nice to translate this into a formal mission statement)
 * Key Activities
 * Key Partnerships
 * Cost Structure
 * Key Resources
 * Revenue Streams
 * **[|Return on Change]**
 * http://crowdfundingguides.com
 * Cognizant
 * California Community Foundation

Los Angeles host a few membership-based makerspaces, such as CRASH Space and Drop Labs, as well as extracurricular science and arts centers such as USC’s MESA Mission Science Center and the reDiscover Center. While these makerspaces have given a home to the maker movement in our city they are geared towards adult professionals. With extracurricular centers the focus is on students, but without a community built around projects and classes found at established makerspaces nor with active connections for K-12 students to work with outside professional and research projects. Having a makerspace for the community as a whole, independent of participants’ ages, will help to bridge the gap between the existing makerspace community and families who want a place tinker, as well as to facilitate the research community’s outreach efforts via citizen science projects.
 * Competition**

Resources
(must read, includes budget spreadsheets). Hackerspace Competitors

Crowdsourcing
[|Crowdfunding Bible] [|gofundme.com] [|kickstarter.com]

Potential Sponsors
We should look at organizations that are funding other projects in LA. [|Game Desk] (new school in LA that will include video games in the curriculum)

**Non-Profit**
Research grants